At Angry Aztec, Diddy's Blueprints is in the first large desert area, go into the Diddy Barrel to get your rockets (the barrel is on one of the trees). Use it to fly to the top of the temple. Defeat Kasplat and collect the blueprints. (DK 64)
The Donkey Kong (ドンキーコング Donkī Kongu) series of video games feature the adventures of a large gorilla called Donkey Kong, created by Shigeru Miyamoto. The franchise mainly comprises two different game genres, plus spinoff titles of various genres.
The games of the first genre are mostly single-screen platform/action puzzle types, featuring Donkey Kong as the opponent against Mario in an industrial construction setting. The original Donkey Kong game was the first appearance of Mario, Nintendo's flagship character, pre-dating the well-known Super Mario Bros. by four years. Donkey Kong first made his appearance in the 1981 arcade machine called Donkey Kong (which only appeared in Japan) while going against Jumpman (later named to Mario). The second, the Donkey Kong Country / Land series, feature Donkey Kong and his clan as protagonists in their native jungle setting versus a variety of anthropomorphic enemies, usually against the Kremlings, a clan of crocodiles, and their leader King K. Rool. These are side-scrolling platform games.
Donkey Kong 64 (ドンキーコング64 Donkī Kongu Rokujūyon) is a platform game developed by Rare and published as a first-party title for the Nintendo 64 console. Initially released on October 31, 1999 in North America, it subsequently came out in Europe on December 6 and Japan on December 10 of the same year. The game is a follow-up to the Donkey Kong Country trilogy on the Super Nintendo Entertainment System, with many levels containing elements from those games, such as the mine carts and the bonus stages. Donkey Kong 64 follows the adventures of Donkey Kong and four of his simian relatives as they try to win back their hoard of Golden Bananas and banish King K. Rool. Players can control all five Kongs in eight individual levels as well as a greater world map, a multiplayer mode, and several minigames.
Donkey Kong 64 was one of only two Nintendo 64 games to require the Expansion Pak (the other being The Legend of Zelda: Majora's Mask), which provides 4 MB more RAM for enhanced graphics and more expansive environments, as well as to fix a game-breaking bug. The game was well received by critics upon release, and went on to become a Player's Choice title. As of October 2013, Donkey Kong 64 is the only game in the franchise that has yet to be made available on the Wii Virtual Console, despite the fact that Nintendo retains full rights to the game as their intellectual property.
Diddy Kong (ディディーコング Didī Kongu) is a fictional character in the seriesDonkey Kong of video games, first appearing in the 1994 game Donkey Kong Country. He lives on Donkey Kong Island in the Kongo Jungle, and is identified by his red hat, which has a Nintendo logo on it, and shirt. He is described as the "wannabe nephew" of Donkey Kong in the Donkey Kong 64 manual and occasionally as a chimpanzee, despite his monkey-like tail. He is noted for his ability to use a jet pack fashioned from a barrel and a pair of wooden guns that shoot peanuts. He was originally created by Donkey Kong Country developer Rare as an updated version of Donkey Kong Jr., but renamed due to Nintendo's response.
Diddy Kong has made many appearances in the Donkey Kong series, appearing in all Donkey Kong Country games and Donkey Kong Land games, notably as the lead character in Donkey Kong Country 2 along with Dixie Kong. He received a spin-off called Diddy Kong Racing, and more recently as co-star to Donkey Kong in Donkey Kong Country Returns. Through his relationship with Donkey Kong, Diddy Kong has become a prominent character in the Mario franchise, appearing in several spin-offs. He also made an appearance as a playable character in Super Smash Bros. Brawl. Outside of video games, Diddy Kong appeared in the TV show Donkey Kong Country, where he is played by Andrew Sabiston. Kong
A video game is an electronic game that involves human interaction with a user interface to generate visual feedback on a video device. The word video in video game traditionally referred to a raster display device, but it now implies any type of display device that can produce two or three dimensional images. The electronic systems used to play video games are known as platforms; examples of these are personal computers and video game consoles. These platforms range from large mainframe computers to small handheld devices. Specialized video games such as arcade games, while previously common, have gradually declined in use. Video games have gone on to become an art form and industry.
The input device primarily used to manipulate video games is called a game controller, and varies across platforms. For example, a controller might consist of only a button and a joystick, while another may feature a dozen buttons and one or more joysticks. Early personal computer games often needed a keyboard for gameplay, or more commonly, required the user to buy a separate joystick with at least one button. Many modern computer games allow or require the player to use a keyboard and a mouse simultaneously. A few of the most common game controllers are gamepads, mouses, keyboards, and joysticks.
Donkey Kong Country 2: Diddy's Kong Quest (abbreviated to DKC2) is a 1995 adventure platform game developed for the Super Nintendo Entertainment System (otherwise known as the "SNES") produced by Rareware and published by Nintendo - with Diddy Kong and Dixie Kong starring as the main characters of the game. Donkey Kong Country 2 was first released on November 20, 1995 in North America. Donkey Kong Country 2 is a sequel to the original Donkey Kong Country (1994) which was later followed by Donkey Kong Country 3: Dixie Kong's Double Trouble! (1996). DKC2 was later also released on the Game Boy Advance in 2004 and was until recently available for download on the Wii's Virtual Console, having become one of the most popular games of its age.
The game begins soon after Donkey Kong has been kidnapped by the prime antagonist Kaptain K. Rool, leaving Diddy and his girlfriend Dixie to rescue him. Together, the two travel to various and distinct parts of Crocodile Isle where the game is set on which there are varying worlds totalling in eight unique environments. Markedly improved from its predecessor, DKC2 was praised for having excellent graphics, plot and characterisation and as a result DKC2 has received much critical and commercial praise, having sold millions of copies worldwide on the SNES, making it the second best selling game of 1995 and the sixth best-selling game on the platform overall.
Donkey Kong Country is a platform video game developed by Rare that was originally published for the Super Nintendo Entertainment System. It was first released on November 21, 1994 in North America and on November 24, 1994 in Europe. Donkey Kong Country was the first Donkey Kong game that was not produced or directed by Shigeru Miyamoto, the character's original creator. It was produced by Tim Stamper instead, although Miyamoto was still involved with the project.
Following an intense marketing campaign, Donkey Kong Country received very high critical praise and sold over nine million copies worldwide, making it the second best-selling Super Nintendo game. The game was later re-released for the Game Boy Color on November 4, 2000, the Game Boy Advance on June 9, 2003 and the Virtual Console on February 19, 2007. The game, along with its sequels, were taken off the Virtual Console on November 16, 2012 in the United States without notice, and November 25, 2012 in Europe. Nintendo
Digital media is a form of electronic media where data are stored in digital (as opposed to analog) form. It can refer to the technical aspect of storage and transmission (e.g. hard disk drives or computer networking) of information or to the "end product", such as digital video, augmented reality, digital signage, digital audio, or digital art .
Florida's digital media industry association, Digital Media Alliance Florida, defines digital media as "the creative convergence of digital arts, science, technology and business for human expression, communication, social interaction and education". Games