The Counter Crest takes the damage done to your Digimon and does the same amount of damage against the other player, and you have to earn it through playing and gaining experience!
Role-playing video games
Video games developed in Japan
Role-playing video games (commonly referred to as role-playing games or RPGs, as well as computer RPGs or CRPGs) are a video game genre where the player controls the actions of a protagonist (or several adventuring party members) immersed in a fictional world. Many role-playing video games have origins in pen-and-paper role-playing games (such as Dungeons & Dragons) and use much of the same terminology, settings and game mechanics. Other major similarities with pen-and-paper games include developed story-telling and narrative elements, player character development, complexity, as well as replayability and immersion. The electronic medium removes the necessity for a gamemaster and increases combat resolution speed. RPGs have evolved from simple text-based console-window games into visually rich 3D experiences. A common criteria for whether a game is an "RPG" is whether the game has a complex storyline, and whether the character goes through different places, fighting bosses and communicating with both friends and enemies.
Role-playing video games use much of the same terminology, settings and game mechanics as early pen-and-paper role-playing games such as Dungeons & Dragons. Generally, the player controls a central game character, or multiple game characters, usually called a party, and achieves victory by completing a series of quests or reaching the conclusion of a central storyline. Players explore a game world, while solving puzzles and engaging in tactical combat. A key feature of the genre is that characters grow in power and abilities, and characters are typically designed by the player. RPGs rarely challenge a player's physical coordination or reaction time, with the exception of action role-playing games.
These are video games that were developed in Japan or by companies based there.
This category has the following 111 subcategories, out of 111 total.
Video games with isometric graphics
A digital pet (also known as a virtual pet or artificial pet) is a type of artificial human companion. They are usually kept for companionship or enjoyment. People may keep a digital pet in lieu of a real pet.
Digital pets are distinct in that they have no concrete physical form other than the hardware they run on. Interaction with virtual pets may or may not be goal oriented. If it is, then the user must keep it alive as long as possible and often help it to grow into higher forms. Keeping the pet alive and growing often requires 'feeding', grooming and playing with the pet. If the interaction is not goal oriented, the user can explore the character of the pet and enjoy the feeling of building a relationship with it.
In video games, "isometric" refers to some form of parallel projection (commonly, the form of dimetric projection mistakenly referred to as "isometric") where the viewpoint is rotated slightly to reveal other facets of the game environment than are visible from a top-down perspective or side view, thereby producing a three-dimensional effect. The terms "3/4 perspective", "2.5D" and "pseudo-3D" are also commonly used.
With the advent of more powerful graphics systems, "isometric" projection is becoming less common, instead being replaced by perspective projection.
Digimon Masters is a free to play micro-transaction supported MMORPG in a setting based on that of the Digimon media franchise, specifically the universe and characters of the fifth anime series, Digimon Savers (though many aspects of Digimon Adventure 02, Digimon Tamers and Digimon Frontier are incorporated into the game). The game was first released in South Korea, and an English version was scheduled to be released in December, 2010 by WeMade Entertainment (the same company responsible for the English Version of Digimon Battle), but it was delayed to 2011. It was announced in July 2011 that Joymax, a subsidiary of WeMade Entertainment would publish the English version of the game. On August 30, 2011 Joymax held a pre-CBT for players, which ended on September 6, 2011. After the conclusion of the pre-CBT Joymax announced on September 22, 2011 that the OBT will held on September 27. The OBT for Digimon Masters concluded on October 11, 2011 with the game going into commercial service on October 20, 2011.