The first car you see Paul Walker drive in the movie, is in fact his own racing car in real life. He has a love for street racing.
Cinema of the United States
Paul William Walker IV (September 12, 1973 – November 30, 2013) was an American actor. He became famous in 1999 after his role in the hit film Varsity Blues, but later garnered fame as Brian O'Conner in The Fast and the Furious film series. His other films include Eight Below, Into the Blue, Joy Ride, She's All That, and Takers.
The Fast and the Furious
The cinema of the United States, often generally referred to as Hollywood, has had a profound effect on cinema across the world since the early 20th century. Its history is sometimes separated into four main periods: the silent film era, classical Hollywood cinema, New Hollywood, and the contemporary period. While the French Lumière Brothers are generally credited with the birth of modern cinema, it is indisputably American cinema that soon became the most dominant force in an emerging industry. Since the 1920s, the American film industry has grossed more money every year than that of any other country.
In 1878, Eadweard Muybridge demonstrated the power of photography to capture motion. In 1894, the world's first commercial motion picture exhibition was given in New York City, using Thomas Edison's Kinetoscope. The United States was in the forefront of sound film development in the following decades. Since the early 20th century, the U.S. film industry has largely been based in and around Hollywood, Los Angeles, California. Picture City, FL was also a planned site for a movie picture production center in the 1920s, but due to the 1928 Okeechobee hurricane, the idea collapsed and Picture City returned to its original name of Hobe Sound. Director D. W. Griffith was central to the development of film grammar. Orson Welles's Citizen Kane (1941) is frequently cited in critics' polls as the greatest film of all time.
2 Fast 2 Furious
The Fast and the Furious (or simply Fast & Furious) is an American media franchise including a series of action films which center on illegal street racing and heists, and various other media portraying the characters and situations from the films. Produced by Universal Studios, the series was established with the 2001 film titled The Fast and the Furious; it has since been followed by five sequels, two short films that tie into the series, and a related video game series. Having earned $2,380,084,668 as of October 22, 2013 at the worldwide box office, it has become Universal Studios' biggest franchise of all time.
2 Fast 2 Furious is a 2003 American street racing action film directed by John Singleton. It is the second installment in film seriesThe Fast and the Furious. In 2 Fast 2 Furious, ex-cop Brian O'Conner (Paul Walker) teams up with his ex-con friend Roman Pearce (Tyrese Gibson) and works with undercover U.S. Customs Service agent Monica Fuentes (Eva Mendes) to bring Miami-based drug lord Carter Verone (Cole Hauser) down.
Dominic Toretto is a fictional character and a lead protagonist of The Fast and the Furious series. He is portrayed by Vin Diesel, and was created by screenwriter Gary Scott Thompson. Dom is first introduced in the movie The Fast and the Furious (2001). He later appears in Fast & Furious (2009), Fast Five (2011), and Fast & Furious 6 (2013), as well as the short film Los Bandoleros (2009) and a cameo role at the end of The Fast and the Furious: Tokyo Drift (2006).
Hospitality is the relationship between the guest and the host, or the act or practice of being hospitable. This includes the reception and entertainment of guests, visitors, or strangers.
In journalism, a human interest story is a feature story that discusses a person or people in an emotional way. It presents people and their problems, concerns, or achievements in a way that brings about interest, sympathy or motivation in the reader or viewer.
Human interest stories may be "the story behind the story" about an event, organization, or otherwise faceless historical happening, such as about the life of an individual soldier during wartime, an interview with a survivor of a natural disaster, a random act of kindness or profile of someone known for a career achievement.
Entertainment is a form of activity that holds the attention and interest of an audience, or gives pleasure and delight. It can be an idea or a task, but is more likely to be one of the activities or events that have developed over thousands of years specifically for the purpose of keeping an audience's attention. Although people's attention is held by different things, because individuals have different preferences in entertainment, most forms are recognisable and familiar. Storytelling, music, drama, dance, and different kinds of performance exist in all cultures, were supported in royal courts, developed into sophisticated forms and over time became available to all citizens. The process has been accelerated in modern times by an entertainment industry which records and sells entertainment products. Entertainment evolves and can be adapted to suit any scale, ranging from an individual who chooses a private entertainment from a now enormous array of pre-recorded products; to a banquet adapted for two; to any size or type of party, with appropriate music and dance; to performances intended for thousands; and even for a global audience.
The experience of being entertained has come to be strongly associated with amusement, so that one common understanding of the idea is fun and laughter, although many entertainments have a serious purpose. This may be the case in the various forms of ceremony, celebration, religious festival, or satire for example. Hence, there is the possibility that what appears as entertainment may also be a means of achieving insight or intellectual growth.