There isn't a cheat code to unlock all playmates in Mafia 2. There are a total of 42 that you can find in chapters 2-15.
Cheating in video games
Third-person shooter (TPS) is a genre of 3D action games in which the player character is visible on-screen, and the gameplay consists primarily of shooting.
A third person shooter is a game structured around shooting, and in which the player can see the avatar on-screen in a third-person view.
Mafia: The City of Lost Heaven
Cheating in video games involves a video game player using non-standard methods for creating an advantage beyond normal gameplay, usually to make the game easier. Cheats sometimes may take the form of "secrets" placed by game developers themselves.
Cheats may be activated from within the game itself (a cheat code implemented by the original game developers); or created by third-party software (a game trainer) or hardware (a cheat cartridge). They can also be realised by exploiting software bugs.
Mafia: The City of Lost Heaven is a third-person shooter video game and the first installment in the Mafia game series. It was developed by Czech company Illusion Softworks (now 2K Czech) and published by Gathering of Developers. Mafia was released for Microsoft Windows in 2002, and later ported to the PlayStation 2 and the Xbox consoles in 2004, in North America and Europe. The game allows the player to take on the role of a mafioso who has to accomplish various missions in order to advance in the game.
Mafia received positive reviews for the Windows version, with critics praising the game as a more realistic and serious Grand Theft Auto-styled game, while the PlayStation 2 and Xbox versions of the game received mixed reviews. According to Take-Two Interactive, Mafia had sold 2 million copies by March 12, 2008. In 2010, a sequel, Mafia II, developed by 2K Czech and published by 2K Games was released.
The Mafia (also known as Cosa Nostra, in English "Our Thing") is a criminal syndicate in Sicily, Italy. It is a loose association of criminal groups that share a common organizational structure and code of conduct, and whose common enterprise is protection racketeering. Each group, known as a "family", "clan", or "cosca", claims sovereignty over a territory, usually a town or village or a neighbourhood (borgata) of a larger city, in which it operates its rackets. Its members call themselves "men of honour", although the public often refers to them as "mafiosi".
According to the classic definition, the Mafia is a criminal organization originating in Sicily. However, the term "mafia" has become a generic term for any organized criminal network with similar structure, methods, and interests.
Organized crime, Organised crime, and often criminal organizations are a group of terms which categorise transnational, national, or local groupings of highly centralized enterprises run by criminals, who intend to engage in illegal activity, most commonly for monetary profit. Some criminal organizations, such as terrorist organizations, are politically motivated. Sometimes criminal organizations force people to do business with them, as when a gang extorts money from shopkeepers for so-called "protection". Gangs may become disciplined enough to be considered organized. An organized gang or criminal set can also be referred to as a mob.
Other organizations like, States, the Army, Police, Governments and Corporations may sometimes use organized crime methods to conduct their business, but their powers derive from their status as formal social institutions. There is a tendency to distinguish organized crime from other forms of crimes, such as, white-collar crime, financial crimes, political crimes, war crime, state crimes and treason. This distinction is not always apparent and the academic debate is ongoing. For example, in failed states that can no longer perform basic functions such as education, security, or governance, usually due to fractious violence or extreme poverty, organised crime, governance and war are often complimentary to each other. The term Parliamentary Mafiocracy is often attributed to democratic countries whose political, social and economic institutions are under the control of few families and business oligarchs.
Games for Windows was a brand owned by Microsoft and introduced in 2006 to coincide with the release of Windows Vista and Windows 7. The brand represents a standardized technical certification program and online service for Windows games, bringing a measure of regulation to the PC game market in much the same way that console manufacturers regulate their platforms. The branding program is open to both first-party and third-party publishers.
Games for Windows was promoted through convention kiosks and through other forums as early as 2005. The promotional push culminated in a deal with Ziff Davis Media to rename the Computer Gaming World magazine to Games for Windows: The Official Magazine. The first GFW issue was published for November 2006, and the magazine was defunct as of 2008.