Fight Club is a 1999 American drama film based on the 1996 novel of the same name by Chuck Palahniuk. The film was directed by David Fincher and stars Edward Norton, Brad Pitt, and Helena Bonham Carter. Norton plays the unnamed protagonist, an "everyman" who is discontented with his white-collar job. He forms a "fight club" with soap maker Tyler Durden, played by Pitt, and they are joined by men who also want to fight recreationally. The narrator becomes embroiled in a relationship with him and a dissolute woman, Marla Singer, played by Bonham Carter.
Palahniuk's novel was optioned by 20th Century Fox producer Laura Ziskin, who hired Jim Uhls to write the film adaptation. Fincher was one of four directors the producers considered. They hired him because of his enthusiasm for the film. Fincher developed the script with Uhls and sought screenwriting advice from the cast and others in the film industry. The director and the cast compared the film to Rebel Without a Cause (1955) and The Graduate (1967). Fincher intended Fight Club's violence to serve as a metaphor for the conflict between a generation of young people and the value system of advertising. The director copied the homoerotic overtones from Palahniuk's novel to make audiences uncomfortable and keep them from anticipating the twist ending.
Entertainment is a form of activity that holds the attention and interest of an audience, or gives pleasure and delight. It can be an idea or a task, but is more likely to be one of the activities or events that have developed over thousands of years specifically for the purpose of keeping an audience's attention. Although people's attention is held by different things, because individuals have different preferences in entertainment, most forms are recognisable and familiar. Storytelling, music, drama, dance, and different kinds of performance exist in all cultures, were supported in royal courts, developed into sophisticated forms and over time became available to all citizens. The process has been accelerated in modern times by an entertainment industry which records and sells entertainment products. Entertainment evolves and can be adapted to suit any scale, ranging from an individual who chooses a private entertainment from a now enormous array of pre-recorded products; to a banquet adapted for two; to any size or type of party, with appropriate music and dance; to performances intended for thousands; and even for a global audience.
The experience of being entertained has come to be strongly associated with amusement, so that one common understanding of the idea is fun and laughter, although many entertainments have a serious purpose. This may be the case in the various forms of ceremony, celebration, religious festival, or satire for example. Hence, there is the possibility that what appears as entertainment may also be a means of achieving insight or intellectual growth.