Question:

How long did Nightmare Before Christmas take to make?

Answer:

It took over 120 animators and many more technicians more than two years to film it. AnswerParty on!

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Christmas Animation

Christmas themes have long been an inspiration to artists, writers, and weavers of folklore.]neutrality is disputed[Moviemakers have picked up on this wealth of material, with both adaptations of literary classics and new stories.

Bangsian fantasy is a fantasy genre which concerns the use of famous literary or historical individuals and their interactions in the afterlife. It is named for John Kendrick Bangs who often wrote it.

Films

The Nightmare Before Christmas, often promoted as Tim Burton's The Nightmare Before Christmas, is a 1993 American stop motion musical fantasy film directed by Henry Selick and produced/co-written by Tim Burton. It tells the story of Jack Skellington, a being from "Halloween Town" who opens a portal to "Christmas Town" and decides to celebrate the holiday, with some dastardly and comical consequences. Danny Elfman wrote the film score and provided the singing voice of Jack, as well as other minor characters. The remaining principal voice cast includes Chris Sarandon, Catherine O'Hara, William Hickey, Ken Page and Glenn Shadix.

The Nightmare Before Christmas originated in a poem written by Tim Burton in 1982, while he was working as a Disney animator. With the success of Vincent in the same year, Disney started to consider developing The Nightmare Before Christmas as either a short film or 30-minute television special. Over the years, Burton's thoughts regularly returned to the project, and in 1990, he made a development deal with Disney. Production started in July 1991 in San Francisco. Disney decided to release the film under their Touchstone Pictures banner because they thought the movie would be "too dark, and scary for kids."

Henry Selick (born November 30, 1952) is an American stop motion director, producer and writer who is best known for directing The Nightmare Before Christmas, James and the Giant Peach and Coraline. He studied at the Program in Experimental Animation at California Institute of the Arts, under the guidance of Jules Engel.

Entertainment is a form of activity that holds the attention and interest of an audience, or gives pleasure and delight. It can be an idea or a task, but is more likely to be one of the activities or events that have developed over thousands of years specifically for the purpose of keeping an audience's attention. Although people's attention is held by different things, because individuals have different preferences in entertainment, most forms are recognisable and familiar. Storytelling, music, drama, dance, and different kinds of performance exist in all cultures, were supported in royal courts, developed into sophisticated forms and over time became available to all citizens. The process has been accelerated in modern times by an entertainment industry which records and sells entertainment products. Entertainment evolves and can be adapted to suit any scale, ranging from an individual who chooses a private entertainment from a now enormous array of pre-recorded products; to a banquet adapted for two; to any size or type of party, with appropriate music and dance; to performances intended for thousands; and even for a global audience.

The experience of being entertained has come to be strongly associated with amusement, so that one common understanding of the idea is fun and laughter, although many entertainments have a serious purpose. This may be the case in the various forms of ceremony, celebration, religious festival, or satire for example. Hence, there is the possibility that what appears as entertainment may also be a means of achieving insight or intellectual growth.

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