The McDonald's All-American Game refers to each of the all-star basketball games played each year for American and Canadian boys' and girls' high-school basketball graduates. Consisting of the top players, each team plays a single exhibition game after the conclusion of the high-school basketball season, in an East vs. West format. As part of the annual event, boys also compete in a slam dunk contest, a three-point shooting competition, and an overall timed skills competition. The girls compete in the three-point shooting competition and the overall-skills competition. The boys' game has been contested annually since 1978, and the girls game has been played each year since it was added in 2002.
The McDonald's All-American designation began in 1977 with the selection of the inaugural team. That year, the All-Americans played in an all-star game against a group of high school stars from the Washington, D.C. area. The following year, the McDonald's game format of East vs. West was begun with a boys contest. In 2002, with the addition of a girls contest, the current girl-game / boy-game doubleheader format began.
Central America is a region formed by 6 Latin American countries and one Anglo American nation (Belize). This isthmus unites North America with South America and it comprises the following countries, from north to south Guatemala, Belize, Honduras, El Salvador, Nicaragua, Costa Rica and Panama.
The inhabitants of Central America are of a variety of ancestries, ethnic groups, and races, making the region one of a most diverse in the world. The specific composition varies from country to country (and depending on the area on each country as well): many have a predominance of European-Amerindian, or Mestizo, population; in others, Amerindians are a majority (Guatemala); some are dominated by inhabitants of European ancestry; and some countries' populations are primarily Mulatto. Black, Asian, and Afro-Amerindian (historically sometimes called Zambo) minorities are also identified regularly. People with mestizo ancestry are the largest single group, and along with people of European or part-European ancestry, they combine to make up approximately 80% of the population, or even more.
In computer graphics, graphics software or image editing software is a program or collection of programs that enable a person to manipulate visual images on a computer.
Computer graphics can be classified into two distinct categories: raster graphics and vector graphics. Many graphics programs focus exclusively on either vector or raster graphics, but there are a few that combine them in interesting ways. It is simple to convert from vector graphics to raster graphics, but going the other way is harder. Some software attempts to do this.
Maya April Moore (born June 11, 1989) is an American professional basketball player at forward for the Minnesota Lynx of the WNBA and the Shanxi Flame of the Chinese league. Moore was the winner of the 2006 and 2007 Naismith Prep Player of the Year. She was selected as the John Wooden Award winner in 2009 after leading Connecticut to the undefeated national championship. The following season, Moore led Connecticut to its second straight national championship and continued its overall undefeated streak at 78; in the 2010–11 season, she led the Huskies in extending that streak to an NCAA both-gender record (all divisions) of 90. On May 18, 2011, Moore became the first female basketball player to sign with Jordan Brand.
Moore was the first overall pick in the 2011 WNBA Draft, and joined a Minnesota Lynx team that already featured all-star caliber players in Seimone Augustus and Lindsay Whalen. Moore was the third-leading scorer on the team during the regular season with 13.2 points per game, which led all rookies. Moore earned Rookie of the Year honors. Moore then helped lead her team to its first WNBA championship, the second number one draft pick to do so.
The Maya is a Mesoamerican civilization, noted for the only known fully developed written language of the pre-Columbian Americas, as well as for its art, architecture, and mathematical and astronomical systems. Initially established during the Pre-Classic period (c. 2000 BC to AD 250), according to the Mesoamerican chronology, many Maya cities reached their highest state of development during the Classic period (c. AD 250 to 900), and continued throughout the Post-Classic period until the arrival of the Spanish.
The Maya civilization shares many features with other Mesoamerican civilizations due to the high degree of interaction and cultural diffusion that characterized the region. Advances such as writing, epigraphy, and the calendar did not originate with the Maya; however, their civilization fully developed them. Maya influence can be detected in Honduras, Belize, Guatemala, and western El Salvador to as far away as central Mexico, more than 1,000 km (620 mi) from the central Maya area. The many outside influences found in Maya art and architecture are thought to have resulted from trade and cultural exchange rather than direct external conquest.
The University of Connecticut (UConn) is a public research university in the US State of Connecticut. Known as a Public Ivy, UConn was founded in 1881 and is a Land Grant and Sea Grant college & member of the Space Grant Consortium. The university serves more than 30,000 students on its six campuses, including more than 8,000 graduate students in multiple programs.
UConn's main campus is located in Storrs, Connecticut. The university's president is Susan Herbst.
Carlos Mérida, Comandante Ramona
Autodesk Maya //, commonly shortened to Maya, is 3D computer graphics software that runs on Windows, Mac OS and Linux, originally developed by Alias Systems Corporation (formerly Alias|Wavefront) and currently owned and developed by Autodesk, Inc. It is used to create interactive 3D applications, including video games, animated film, TV series, or visual effects. The product is named after the Sanskrit word Maya (माया māyā), the Hindu concept of illusion.
In journalism, a human interest story is a feature story that discusses a person or people in an emotional way. It presents people and their problems, concerns, or achievements in a way that brings about interest, sympathy or motivation in the reader or viewer.
Human interest stories may be "the story behind the story" about an event, organization, or otherwise faceless historical happening, such as about the life of an individual soldier during wartime, an interview with a survivor of a natural disaster, a random act of kindness or profile of someone known for a career achievement.